#pragma once
#include "Geometry2D.h"
#include "Point.h"
class Circle :public Geometry2D
{
public:
	DECLARE_SERIAL(Circle)
	Circle(void);
	Circle(const Point& pt1, int r):ptCenter(pt1), nRadius(r){}
	~Circle(void);

	virtual void Serialize(CArchive& ar);

	virtual void Render(CDC* pDC) const;

	Point ptCenter;
	int nRadius;
};
